Static Meshes
Note: The book is a work in progress. This page serves as a placeholder for the future content.
LOD
Prepare LODs to minimize quad overdraw and shadow-casting cost.
Draw calls
Draw calls link.
When to split, when to combine
Split:
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- Ease of management from artists’s perspective
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- More precise culling
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- LOD easier to prepare
Combined:
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- Less objects for the engine to manage
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- Less draw calls
HLOD
HLOD.
Shadows
Shadows.
Instancing
Instancing.